I modeled Ironman for studying 3D character costumes.
It is shaped with consideration of the three layers of the bottom structure, internal mechanism, and outer shell. If you look at the sub-core embedded in the suit, you can see the parallax effect due to the layered structure.
Finally, I made an assembly animation. Compositing for this video was my first time using NUKE and I had some help from my colleagues.
Environment is made with Kitbash3D